Blog: Secrets from the Chef

Exporting design comp from AI to PSD the right way: part 2 – useful tips

Alexey Golovanov, 31 May 2011 Comments (0)

Adobe Illustrator Master-class

Exporting design comp from AI to PSD the right way: part 2 – useful tips

Not so long ago Yegor Gilyov published his article “Exporting design comp from AI to PSD the right way” in which he told us about three steps required to avoid problems when converting AI-files to PSD. The required output is a picture that 100% matches its vector source.

I would like to deepen into the subject and show you a few useful tricks of using the Illustrator for exporting, which would save the time (which is always a limited resource), nerves (that unfortunately are not recoverable) and turn this process into a mere pleasure. So let’s start:

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How we drew a character for Sindbad

Evgeniya Rodina, 23 May 2011 Comments (2)

Case Studies Master-class

Character for Sindbad

Not that long ago our portfolio of characters was replenished with a new character — we drew a noble purebred aviator cat for Sindbad. For 16 years Sindbad offered to its users a convenient search interface for purchasing air tickets at the most affordable prices. The service provides for the best air fare deals Russia-wide and overseas.

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Exporting design comp from AI to PSD the right way

Yegor Gilyov, 5 May 2011 Comments (0)

Adobe Illustrator Master-class

Exporting design comp from AI to PSD

Nowadays you can often times meet interface designers who gave up using the good old Adobe Photoshop in favor of vector instruments. In other words, in favor of Adobe Illustrator. The advantages are obvious: while working with the vector source one can better control the process than while working with a bitmap (even if it is split into layers). In a vector editor a drawn circle will remain a drawn circle and in Photoshop it will be just a multitude of painted pixels. Finally, in a vector editor it is much easier to create versions for screens with different pixel density (dpi) — Hello, Retina Display!

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How we came up with and drew the mascot for 404 Festival

Evgeniya Rodina, 27 August 2010 Comments (2)

Adobe Illustrator Adobe Photoshop Master-class

Mascot for 404 Festival

In the coming fall the next (third in a row) festival of web developers, Internet evangelists, designers and other supporters of the industry will be held in Samara. You are welcome to learn more about the event, its history, organizers and participants here and this article talks about the mascot we developed for the upcoming event.

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The story of one illustration: 404 error page for Iconfinder

Denis Kortunov, 13 July 2010 Comments (0)

Master-class

Every site has a 404 error page. Its purpose is to tell the user that he landed in the wrong place. It is unnecessary to scare the user by some alarming page, though the message should be clear to all. Some time ago we created a character for the icon search engine conveniently named Iconfinder, now it was the time to create an illustration for its 404 page.

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Tutorial: drawing a 3D character from a plain logo

Evgeniya Rodina, 7 December 2009 Comments (2)

Adobe Photoshop Master-class

Turbomilkers dig Twitter and most of us are thrilled by their ability to share their deep thoughts though this web service. When we faced the need to share the twits with twitter users from other countries, we developed a convenient service that will be translating our twits from Russian into any other language (a whole selection of languages) and post them in Twitter automatically.

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7 tricks for your corporate twitter

Dmitri Joukov, 27 November 2009 Comments (0)

Marketing Master-class

Our twitter @turbomilk is one of the most popular corporate twitters in Russia. The password to the twitter is available to all our staff but there is just a few of us posting. And, as it happens, most of the posts are coming from me. After more than a year of observations and experiments involving real people I came up with a range of plain tricks on how to make twitter more interesting and popular.

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How to draw recolorable icons

Denis Kortunov, 18 June 2009 Comments (0)

Adobe Illustrator Icon design Master-class

How to draw recolorable icons What is a recolorable icon? It is a picture which is capable of changing its color, hence is the world recolorable. There are several ways of getting there. I will tell you about a simple technique that we used while developing Iconza. In essence it’s a web application that provides for changing colors of icons followed by generating the required files.

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What icons are for

Yegor Gilyov, 6 November 2008 Comments (0)

Fundamentals Icon design Master-class Usability

What icons are for You would not believe it but in 1985 Apple asserted an idea in its developers’ guide to replace text messages with icons wherever possible. As though icons would be more clear to a novice user than words. Of course this is bollocks. It is much easier to express any idea in words.

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How to draw an icon. Minimization process

Olesya Kozlova, 25 June 2008 Comments (2)

Adobe Illustrator Icon design Master-class

So get your magnifying glasses handy — we continue! After long and feisty arguments (do not worry — no blasters involved) we have 3 approved icons sized 64×64. Further starts the work that requires attention and patience but its end result will be seen by the Alien Invaders much more often (as it happens in the process of evolution they did not enlarge the screens but worked on improving their eyesight). Now we will grab your attention with the proper method of drawing small icons.

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How to draw a good icon for Google

Denis Kortunov, 17 June 2008 Comments (27)

Icon design Master-class

Google faviconsNot so long ago we berated the new Google icon and called it bad. But denouncing something that is not yours is easy! But what icon would be good? We decided to answer this question: let’s take four designers and make them draw a good icon for Google. Such approach we call running ‘a creative boutique’.

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Drawing an icon: Creating and destroying the Earth

Eugene Artsebasov, 31 July 2007 Comments (0)

Adobe Illustrator Icon design Master-class

Last time we finished off with sending sketches to the Invaders corrected and refined according to their comments. The invaders had a lot of discussions and tentacle waving. While they were killing the time all of their Gigantic Assault Squids contracted the Space Pox and died. Oops! There goes the bio-weaponry. The good old methods proved to be more reliable. So the decision was made to invade planets using flying saucers with powerful blasters like in good old times.

While the invaders still have their saucers up and flying, we decided to draw the Earth invasion icon first.

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Drawing an Icon: Sketches and Metaphors

Dmitri Joukov, 5 July 2007 Comments (0)

Fundamentals Icon design Master-class

Rejoice, our young fans of digital miniature! The festival has finally come to your town. Turbomilk in my person is starting a series of posts on how we draw icons: from the moment of placing the task and receiving an advance payment to sending the final versions to the customer. Eugene Artsebasov, our illustrator, was so kind to assist me.

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Designing an iconic language

Yegor Gilyov, 21 June 2007 Comments (4)

Fundamentals Icon design Master-class Usability

Last fall I made a brief report at a conference organized by RusCHI and 1C in the context of celebrating the World Usability Day. I was talking about designing a user interface icon language. Following the “better later than never” principle, I hereby bring the same report to your attention in the form of text with illustrations.

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Cone Gradient in Adobe Illustrator. Episode Three: Happy End

Dmitri Joukov, 28 March 2007 Comments (3)

Adobe Illustrator Master-class

Cone Gradient in Adobe IllustratorYou still can produce a normal cone gradient in our beloved Illustrator. This process was uncovered in konischer-verlauf.zip file with a description in German, and, I believe, many of you have already downloaded and thoroughly studied it. In general my note repeats all of what’s contained in this file, however, in English and with a few extra comments to clear up on things.

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“Circumcision”, a children’s holiday

Dmitri Joukov, 15 March 2007 Comments (0)

Adobe Photoshop Icon design Master-class

Let’s recall the operating systems of the last century — the range of MS Windows up to 2000, Mac OS up to version 9. All of them supported only icons with one-bit transparency. Fortunately, the industry is moving ahead and the modern operating systems nowadays use the eight-bit transparency. However, for the sake of back compatibility Microsoft has recommended to include resources with one-bit transparency into icons made for Windows XP. With time the tinkering with turning the modern eight-bit transparency into one-bit was romantically coined “cutting edges” among icon designers. Today, I am going to talk about this “tinkering”…

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Cone Gradient in Adobe Illustrator. Episode Two: The Truth Is Out There

Dmitri Joukov, 26 April 2006 Comments (4)

Adobe Illustrator Master-class

Last week I promised to tell you how to make the right cone gradient in Adobe Illustrator. I must keep my word, and I have nothing but to reveal this secret on the example of the same compact disc.

First we’ll have a little brainstorm. I’ll give you a couple of clues and you try to make that cone gradient by yourselves. If you are lucky you can save your time and skip reading this article. Do here we go with the clues:

  1. Linear gradient
  2. Effects → Warp → …

Can you make out anything? Or not too much?

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Cone Gradient in Adobe Illustrator. Episode One: A False Trail

Dmitri Joukov, 18 April 2006 Comments (2)

Adobe Illustrator Master-class

Angel (cone) gradient in Adobe PhotoshopOnce upon a time there was a conversation about the various opportunities, advantages and disadvantages of vector-based drawing programs, and it was then that Yegor said, a hint of sadness to his voice, “I wish we had some cone gradient at hand, like we do in Corel Draw”. To which I had a delicate question, “Ah, why would you need the cone gradient?” I’ve been feeling uneasy about this question for many years. Who would ever need such a trite thing as the cone gradient? Yegor said, dreamily, “It’s so good when it comes to drawing compact discs!”

Our professional specifics sometimes requires that we draw a wide range of everyday life objects, CDs included. It is true that creating a CD icon is a painstaking process over and over again. How good it would be, had we an opportunity to take two circles, cut one of them from the center of another and apply the cone gradient to the object. Tempting, is it not?

Everyone knows, though, that Adobe Illustrator does not allow you create those cone gradients. How should we draw this CD in Adobe Illustrator then? All right, my beloved reader, I hope you are ready! If need be for preparation, I would recommend reading my article “Pure Vector”. Don’t forget to turn on the Scale Strokes & Effects option, it’s the last time I remind you about it.

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A bottle… or not a bottle?

Dmitri Joukov, 31 March 2006 Comments (0)

Master-class

bottle-bottle.jpgWe are a small office, and sometimes it happens that you fell all alone early in the morning or late at night. Working becomes impossible. Grief and sadness kick you off the working mood. We’ll get rid of this problem right away and make ourselves a new colleague, never hungry and never tired.

Many of you are likely to take good care of their health and order pure drinking water (it can be even iodized) delivered to your office in big nineteen-liter bottles. Those bottles are a gloomy and hideous sight, whatever measures dispenser designers take. Well, it’s all in our hands! Let me tell you…

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Pure vector

Dmitri Joukov, 6 March 2006 Comments (2)

Adobe Illustrator Master-class

Many of you are likely to be using such bitmap effects as Blur and Feather to get nice highlights and shadows. It would be good, but if you were to rasterize such a picture in high resolution you would either have to pre-set the high resolution of the bitmap effects or to enlarge the picture itself in the Adobe Illustrator. Below are some simple tricks to allow you get rid of all that fuss and create modern nice scalable icons (and not only the icons) without using bitmap effects.

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